![]() Essentially, we take the mess of info coming out… Got a game you think we should be looking at? Contact or send it to: Kotaku AustraliaLevel 4, 71 Macquarie StSydney NSW 2000 So, uh, what exactly is this ‘blog’ thing? We’d love to say it’s some magical technology developed in secret by Thomas Edison parallel to his work with electricity, but it wasn’t. If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. I’m curious to know what the rest of the maps and the new battle royale mode will be like, but it’s good to know that Battlefield V appears to be on track. I’ve been playing as a Medic and saving lives much easier thanks to the changes to how the game feels. Paul and I have only played a handful of matches, but we walked away excited. It’s not a huge change but it does make for an exciting start to each match. There’s more context here than Battlefield 1, where you were mostly just capturing points on the map. Grand Operation is an expansion of Battlefield 1‘s Operation mode, tasking the German team with defending the town from an attacking British force.īritish troops fall into the map from an aeroplane and need to plant bombs on anti-air guns in the village before driving the enemy out. Players can select a standard game of Conquest or try the new Grand Operation mode. There’s only one map, the snowed-in village of Narvik, available in the closed alpha. Gone are the days of massive sniper battles on Sinai: If the alpha is any indication, you can expect shorter engagement distances and, with any luck, a severe reduction in the number of lone-wolf players. That’s toned down significantly now, and you need to keep your eyes and ears much sharper.Ĭombine that with the low ammo count, and you have a Battlefield that incentivises up-close, frontline combat. The range was liberal, allowing you to mark enemies at extreme distances. In older games, it was possible to place a marker on an enemy with the press of a button. You also can’t spot enemies as easily now. ![]() This is fine if you’re on the frontlines, but it does affect snipers and even Medics who might want to play things further back. You can’t hold much ammo in Battlefield V at the moment, meaning that you’ll have to restock your supplies with teammates playing the Support class more often. In spite of this, it’s actually the smaller changes that affect things most. It’s more video-gamey, for better or worse. The end result is gameplay that might not feel as harrowing, but gives players more command over their character. The guns don’t seem to kick as much, either. Battlefield V feels like going back to Battlefield III, which was quicker, its kill counts higher. Battlefield 1 had a weightiness to its animations and weaponry: machineguns chugged out bullets, running was slower and the screen bobbed more, vehicles were creakier. If there’s one thing we noticed right away about Battlefield V, it’s that it feels smoother. We sat down earlier today for some multiplayer matches and noticed changes that make the game feel more approachable than 2016’s Battlefield 1. My coworker Paul Tamayo and I are huge fans of the Battlefield series, and have been dying to play the game. ![]() Battlefield V kicked off a closed alpha recently, giving players a taste of what’s in store for the latest entry in EA’s shooter series, which will be released October 19.
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